How to read this library
Mimic Party plays one reference, you record one take, and the scorer compares relative melody, rhythm, attacks, energy and texture. Nothing here identifies a voice or grades an accent. The library exists so you can see what the game can ask for before a run starts, and so a specific sound is easy to find again.
Difficulty describes how much detail a reference carries, not how good you are. An Easy sound has a short, clear shape that survives a rough impression. A Hard sound packs in pitch movement, tight timing or a texture that is difficult to reproduce with a voice alone.
What to copy is the phrase, word or noise the game shows on the cue card. You are scored on the shape of the sound, so matching the timing and contour matters more than hitting an exact pitch.
Read the full rules and scoring guide if you want the round structure before picking a sound world.